#include <iostream>
#include <fstream>
using namespace std;
class NrMare
{
    int val;
public:
    NrMare();
    NrMare(int);
    ~NrMare();
    NrMare operator+(NrMare);
    NrMare operator-(NrMare);
    NrMare operator/(NrMare);
    NrMare operator*(NrMare);
    bool operator<(NrMare);
    bool operator>(NrMare);
    bool operator==(NrMare);
    bool operator!=(NrMare);
    friend istream& operator>>(istream&, NrMare&);
    friend ostream& operator<<(ostream&, NrMare);
    //friend ifstream& operator>>(ifstream&,NrMare);
    //friend ofstream& operator<<(ofstream&, NrMare);
};

NrMare::NrMare():val(0) {}
NrMare::NrMare(int x):val(x){}
NrMare::~NrMare() {};
NrMare NrMare::operator+(NrMare x)
{
    return val+x.val;
}
NrMare NrMare::operator*(NrMare x)
{
    return val*x.val;
}
NrMare NrMare::operator-(NrMare x)
{
    return val-x.val;
}
NrMare NrMare::operator/(NrMare x)
{
    return val/x.val;
}
bool NrMare::operator<(NrMare x)
{
    if (val<x.val)
        return true;
    else return false;
}
bool NrMare::operator>(NrMare x)
{
    if (val>x.val)
        return true;
    else return false;
}
bool NrMare::operator==(NrMare x)
{
    if (val==x.val)
        return true;
    else return false;
}
bool NrMare::operator!=(NrMare x)
{
    if (val!=x.val)
        return true;
    else return false;
}
istream& operator>>(istream& in, NrMare& x)
{
    in>>x.val;
    return in;
}
ostream&operator<<(ostream& out, NrMare x)
{
    out<<x.val;
    return out;
}
ifstream& operator>>(ifstream& fin, NrMare& x)
{
    fin>>x;
    return fin;
}
ofstream& operator<<(ofstream& out, NrMare x)
{
    out<<x;
    return out;
}
int main()
{
    char op;
    NrMare x(10),y;
    cin>>x>>op>>y;
    switch (op)
    {
        case '+':cout<<'='<<x+y;
            break;
        case '-':cout<<'='<<x-y;
            break;
        case '*':cout<<'='<<x*y;
            break;
        case '/':cout<<'='<<x/y;
            break;
        case '=':cout<<(x==y);
            break;
        case '>': cout<<(x<y);
            break;
        case '<': cout<<(x>y);
            break;
    }
}